Having confirmed the direction of the product, the industrial designers immediately brainstormed in the form of sketches to conceive the ideal shape of the new product.
In this process, the team is divergent, encouraging unrestrained ideas and creativity, rocket type, sleeve type, single hand to do superman, two hands to grasp the stretch type...... All in all, dazzling.
Speaking out of thin air always makes people feel like castles in the air, looking at the diagram, sharing their own ideas and entry points, combining the opinions of structural engineers from the perspective of production, and the feedback of hardware engineers from the perspective of stacking, one scheme is quickly formed and more perfect.
As shown in the figure above, iteration is inevitable, from the selection of sketch scheme to the final style determination or after four big iterative process.
Because finding problems and solving problems is the normal process of product development. The first iteration mainly changed the form from one-handed to two-handed grip; The second iteration mainly solves the problem of inconvenient use of grip; The third iteration mainly solved the hardware problems of battery and motherboard stacking; The fourth iteration mainly addressed a number of details: shortening the thruster to reduce volume, increasing the grid to improve safety, increasing the halo to improve style, increasing the interface to access accessories, increasing the switch to improve the experience, and so on.